Testing

** Screen Resolution in Ubuntu **
Original article found here

__**Instructions**__ //Note: I did this for an external (TV) monitor, I don't know if this is recommended for the laptop's built-in monitor, but if you have a larger laptop screen it might work and just have black boxes on the sides. Let me know if you try it! Update: I tried adding 1600x900 to my netbook (crazy idea huh?) but it definitely did not like that. It could be because it is a built-in monitor? However, there is another workaround for this, in the first solution below.//

**Quick & Dirty Solution:** Find the name of your monitor using the single "xrandr" command and then use that after output (mine was LVDS1) and adjust the scaling numbers: xrandr --output LVDS1 --scale 1.0x1.0 The numbers after the scale parameter are, of course, to scale the resolution, and can be individually adjusted as needed. However, you will need to run the command again to return to the nice 1x1 scale when you're done messing up your display.

**Better Solution:** In a terminal do the following: cvt 1600 900 60 Copy everything after Modeline (including quotations), mine looked like this: //"1600x900_60.00" 118.25 1600 1696 1856 2112 900 903 908 934 -hsync +vsync// Then add the new mode to xrandr (notice the double hyphens!): xrandr --newmode "1600x900_60.00" 118.25 1600 1696 1856 2112 900 903 908 934 -hsync +vsync To find external monitor's name, check xrandr connections (mine was VGA1): xrandr Then add the mode to monitor name in xrandr: xrandr --addmode VGA1 "1600x900_60.00" Now the 1600x900 resolution appears in Ubuntu's monitor settings! Yay!

**Update** Fortune Hunter was still not happy with that resolution (bottom still slightly cut off), so I tried 1680x1050 using the same instructions as above. We may very well go blind but at least we can see the ENTIRE screen now!

Line 323 in MAFH2/BattleEngine.py controls the damage dealt to an enemy in an Attack:
Normally it calculates the attack damage from another method: >>>#old line 323: >>>#damage = hero.attackPower('basic') But can be edited to use a large constant value instead: >>>#new line 324: >>>damage = 40

Just remember to use this value temporarily if needed for testing only and to revert back to the original line when submitting/testing other code.

﻿Screenshots in Ubuntu
(Sorry mac users.)

Shutter - Screenshot Tool looks like it will definitely get the job done.

Pretty simple download in Ubuntu: sudo add-apt-repository ppa:shutter/ppa sudo apt-get update && sudo apt-get install shutter

It's installed under Accessories. You can even set it as the default application to run when you hit Prnt Scrn. Since it can capture individual windows, we can get decent screenshots of FH running (and failing) to use in our final presentation!